﻿var jg_ok, jg_ie, jg_fast, jg_dom, jg_moz;

function chkDHTM(x, i) {
    x = document.body || null;
    jg_ie = x && typeof x.insertAdjacentHTML != "undefined" && document.createElement;
    jg_dom = (x && !jg_ie &&
		typeof x.appendChild != "undefined" &&
		typeof document.createRange != "undefined" &&
		typeof (i = document.createRange()).setStartBefore != "undefined" &&
		typeof i.createContextualFragment != "undefined");
    jg_fast = jg_ie && document.all && !window.opera;
    jg_moz = jg_dom && typeof x.style.MozOpacity != "undefined";
    jg_ok = !!(jg_ie || jg_dom);
}

function pntCnvDom() {
    var x = this.wnd.document.createRange();
    x.setStartBefore(this.cnv);
    x = x.createContextualFragment(jg_fast ? this.htmRpc() : this.htm);
    if (this.cnv) this.cnv.appendChild(x);
    this.htm = "";
}

function pntCnvIe() {
    if (this.cnv) this.cnv.insertAdjacentHTML("BeforeEnd", jg_fast ? this.htmRpc() : this.htm);
    this.htm = "";
}

function pntDoc() {
    this.wnd.document.write(jg_fast ? this.htmRpc() : this.htm);
    this.htm = '';
}

function pntN() {
    ;
}

function mkDiv(x, y, w, h) {
    this.htm += '<div style="position:absolute;' +
		'left:' + x + 'px;' +
		'top:' + y + 'px;' +
		'width:' + w + 'px;' +
		'height:' + h + 'px;' +
		'clip:rect(0,' + w + 'px,' + h + 'px,0);' +
		'background: transparent;' +
		'background-color:' + this.color + ';' +
		'zindex:0;' +
		(!jg_moz ? ';overflow:hidden' : '') +
		';"><\/div>';
}

function mkDivIe(x, y, w, h) {
    this.htm += '%%' + this.color + ';' + x + ';' + y + ';' + w + ';' + h + ';';
}

function mkDivPrt(x, y, w, h) {
    this.htm += '<div style="position:absolute;' +
		'border-left:' + w + 'px solid ' + this.color + ';' +
		'left:' + x + 'px;' +
		'top:' + y + 'px;' +
		'width:0px;' +
		'height:' + h + 'px;' +
		'clip:rect(0,' + w + 'px,' + h + 'px,0);' +
		'background-color:' + this.color +
		(!jg_moz ? ';overflow:hidden' : '') +
		';"><\/div>';
}

var regex = /%%([^;]+);([^;]+);([^;]+);([^;]+);([^;]+);/g;
function htmRpc() {
    return this.htm.replace(
		regex,
		'<div style="overflow:hidden;position:absolute;background-color:' +
		'$1;left:$2;top:$3;width:$4;height:$5"></div>\n');
}

function htmPrtRpc() {
    return this.htm.replace(
		regex,
		'<div style="overflow:hidden;position:absolute;background-color:' +
		'$1;left:$2;top:$3;width:$4;height:$5;border-left:$4px solid $1"></div>\n');
}

function mkLin(x1, y1, x2, y2) {
    if (x1 > x2) {
        var _x2 = x2;
        var _y2 = y2;
        x2 = x1;
        y2 = y1;
        x1 = _x2;
        y1 = _y2;
    }
    var dx = x2 - x1, dy = Math.abs(y2 - y1),
	x = x1, y = y1,
	yIncr = (y1 > y2) ? -1 : 1;

    if (dx >= dy) {
        var pr = dy << 1,
		pru = pr - (dx << 1),
		p = pr - dx,
		ox = x;
        while (dx > 0) {
            --dx;
            ++x;
            if (p > 0) {
                this.mkDiv(ox, y, x - ox, 1);
                y += yIncr;
                p += pru;
                ox = x;
            }
            else p += pr;
        }
        this.mkDiv(ox, y, x2 - ox + 1, 1);
    }

    else {
        var pr = dx << 1,
		pru = pr - (dy << 1),
		p = pr - dy,
		oy = y;
        if (y2 <= y1) {
            while (dy > 0) {
                --dy;
                if (p > 0) {
                    this.mkDiv(x++, y, 1, oy - y + 1);
                    y += yIncr;
                    p += pru;
                    oy = y;
                }
                else {
                    y += yIncr;
                    p += pr;
                }
            }
            this.mkDiv(x2, y2, 1, oy - y2 + 1);
        }
        else {
            while (dy > 0) {
                --dy;
                y += yIncr;
                if (p > 0) {
                    this.mkDiv(x++, oy, 1, y - oy);
                    p += pru;
                    oy = y;
                }
                else p += pr;
            }
            this.mkDiv(x2, oy, 1, y2 - oy + 1);
        }
    }
}

function mkLin2D(x1, y1, x2, y2) {
    if (x1 > x2) {
        var _x2 = x2;
        var _y2 = y2;
        x2 = x1;
        y2 = y1;
        x1 = _x2;
        y1 = _y2;
    }
    var dx = x2 - x1, dy = Math.abs(y2 - y1),
	x = x1, y = y1,
	yIncr = (y1 > y2) ? -1 : 1;

    var s = this.stroke;
    if (dx >= dy) {
        if (dx > 0 && s - 3 > 0) {
            var _s = (s * dx * Math.sqrt(1 + dy * dy / (dx * dx)) - dx - (s >> 1) * dy) / dx;
            _s = (!(s - 4) ? Math.ceil(_s) : Math.round(_s)) + 1;
        }
        else var _s = s;
        var ad = Math.ceil(s / 2);

        var pr = dy << 1,
		pru = pr - (dx << 1),
		p = pr - dx,
		ox = x;
        while (dx > 0) {
            --dx;
            ++x;
            if (p > 0) {
                this.mkDiv(ox, y, x - ox + ad, _s);
                y += yIncr;
                p += pru;
                ox = x;
            }
            else p += pr;
        }
        this.mkDiv(ox, y, x2 - ox + ad + 1, _s);
    }

    else {
        if (s - 3 > 0) {
            var _s = (s * dy * Math.sqrt(1 + dx * dx / (dy * dy)) - (s >> 1) * dx - dy) / dy;
            _s = (!(s - 4) ? Math.ceil(_s) : Math.round(_s)) + 1;
        }
        else var _s = s;
        var ad = Math.round(s / 2);

        var pr = dx << 1,
		pru = pr - (dy << 1),
		p = pr - dy,
		oy = y;
        if (y2 <= y1) {
            ++ad;
            while (dy > 0) {
                --dy;
                if (p > 0) {
                    this.mkDiv(x++, y, _s, oy - y + ad);
                    y += yIncr;
                    p += pru;
                    oy = y;
                }
                else {
                    y += yIncr;
                    p += pr;
                }
            }
            this.mkDiv(x2, y2, _s, oy - y2 + ad);
        }
        else {
            while (dy > 0) {
                --dy;
                y += yIncr;
                if (p > 0) {
                    this.mkDiv(x++, oy, _s, y - oy + ad);
                    p += pru;
                    oy = y;
                }
                else p += pr;
            }
            this.mkDiv(x2, oy, _s, y2 - oy + ad + 1);
        }
    }
}

function mkLinDott(x1, y1, x2, y2) {
    if (x1 > x2) {
        var _x2 = x2;
        var _y2 = y2;
        x2 = x1;
        y2 = y1;
        x1 = _x2;
        y1 = _y2;
    }
    var dx = x2 - x1, dy = Math.abs(y2 - y1),
	x = x1, y = y1,
	yIncr = (y1 > y2) ? -1 : 1,
	drw = true;
    if (dx >= dy) {
        var pr = dy << 1,
		pru = pr - (dx << 1),
		p = pr - dx;
        while (dx > 0) {
            --dx;
            if (drw) this.mkDiv(x, y, 1, 1);
            drw = !drw;
            if (p > 0) {
                y += yIncr;
                p += pru;
            }
            else p += pr;
            ++x;
        }
    }
    else {
        var pr = dx << 1,
		pru = pr - (dy << 1),
		p = pr - dy;
        while (dy > 0) {
            --dy;
            if (drw) this.mkDiv(x, y, 1, 1);
            drw = !drw;
            y += yIncr;
            if (p > 0) {
                ++x;
                p += pru;
            }
            else p += pr;
        }
    }
    if (drw) this.mkDiv(x, y, 1, 1);
}


function mkRect(x, y, w, h) {
    var s = this.stroke;
    this.mkDiv(x, y, w, s);
    this.mkDiv(x + w, y, s, h);
    this.mkDiv(x, y + h, w + s, s);
    this.mkDiv(x, y + s, s, h - s);
}

function mkRectDott(x, y, w, h) {
    this.drawLine(x, y, x + w, y);
    this.drawLine(x + w, y, x + w, y + h);
    this.drawLine(x, y + h, x + w, y + h);
    this.drawLine(x, y, x, y + h);
}

function jsgFont() {
    this.PLAIN = 'font-weight:normal;';
    this.BOLD = 'font-weight:bold;';
    this.ITALIC = 'font-style:italic;';
    this.ITALIC_BOLD = this.ITALIC + this.BOLD;
    this.BOLD_ITALIC = this.ITALIC_BOLD;
}
var Font = new jsgFont();

function jsgStroke() {
    this.DOTTED = -1;
}
var Stroke = new jsgStroke();

function jsGraphics(cnv, wnd) {
    this.setColor = new Function('arg', 'this.color = arg.toLowerCase();');

    this.setStroke = function(x) {
        this.stroke = x;
        if (!(x + 1)) {
            this.drawLine = mkLinDott;
            //this.mkOv = mkOvDott;
            this.drawRect = mkRectDott;
        }
        else if (x - 1 > 0) {
            this.drawLine = mkLin2D;
            //this.mkOv = mkOv2D;
            this.drawRect = mkRect;
        }
        else {
            this.drawLine = mkLin;
            //this.mkOv = mkOv;
            this.drawRect = mkRect;
        }
    };

    this.setPrintable = function(arg) {
        this.printable = arg;
        if (jg_fast) {
            this.mkDiv = mkDivIe;
            this.htmRpc = arg ? htmPrtRpc : htmRpc;
        }
        else {
            this.mkDiv = arg ? mkDivPrt : mkDiv;
        }
        this.mkDiv = arg ? mkDivPrt : mkDiv;
        //this.mkDivRelative = mkDivRelative;
    };

    this.setFont = function(fam, sz, sty) {
        this.ftFam = fam;
        this.ftSz = sz;
        this.ftSty = sty || Font.PLAIN;
    };







    this.clear = function() {
        this.htm = "";
        if (this.cnv) this.cnv.innerHTML = "";
    };

    this.setStroke(1);
    this.setFont("verdana,geneva,helvetica,sans-serif", "12px", Font.PLAIN);
    this.color = "#000000";
    this.htm = "";
    this.wnd = wnd || window;

    if (!jg_ok) chkDHTM();
    if (jg_ok) {
        if (cnv) {
            if (typeof (cnv) == "string")
                this.cont = document.all ? (this.wnd.document.all[cnv] || null)
					: document.getElementById ? (this.wnd.document.getElementById(cnv) || null)
					: null;
            else if (cnv == window.document)
                this.cont = document.getElementsByTagName("body")[0];
            // If cnv is a direct reference to a canvas DOM node
            // (option suggested by Andreas Luleich)
            else this.cont = cnv;
            // Create new canvas inside container DIV. Thus the drawing and clearing
            // methods won't interfere with the container's inner html.
            // Solution suggested by Vladimir.
            this.cnv = document.createElement("div");
            if ((this.cnv != null) && (this.cont != null)) { this.cont.appendChild(this.cnv); }
            this.paint = jg_dom ? pntCnvDom : pntCnvIe;
        }
        else
            this.paint = pntDoc;
    }
    else
        this.paint = pntN;

    this.setPrintable(false);
}

Array.prototype.mkLinVirt = function(x1, y1, x2, y2) {
    var dx = Math.abs(x2 - x1), dy = Math.abs(y2 - y1),
	x = x1, y = y1,
	xIncr = (x1 > x2) ? -1 : 1,
	yIncr = (y1 > y2) ? -1 : 1,
	p,
	i = 0;
    if (dx >= dy) {
        var pr = dy << 1,
		pru = pr - (dx << 1);
        p = pr - dx;
        while (dx > 0) {
            --dx;
            if (p > 0)    //  Increment y
            {
                this[i++] = x;
                y += yIncr;
                p += pru;
            }
            else p += pr;
            x += xIncr;
        }
    }
    else {
        var pr = dx << 1,
		pru = pr - (dy << 1);
        p = pr - dy;
        while (dy > 0) {
            --dy;
            y += yIncr;
            this[i++] = x;
            if (p > 0)    //  Increment x
            {
                x += xIncr;
                p += pru;
            }
            else p += pr;
        }
    }
    for (var len = this.length, i = len - i; i; )
        this[len - (i--)] = x;
};

function CompInt(x, y) {
    return (x - y);
}

